My name is Josh Bainbridge. Software Engineering Manager, ex Software Architect. Head of Lighting and Rendering Technology at Framestore. Poor practitioner of mathematics. Fanatic for film and storytelling.
I'm passionate about delivering creative technology and building teams. At Framestore we use technology for storytelling across all formats, from Academy Award winning feature films to integrated advertising. Throughout my career I've gained experience leading teams to develop software architecture for computer graphics and VFX, while closely collaborating with creatives and stakeholders to meet client needs in the areas of film and episodic.
Specialities: technology management, AI/ML, software engineering, computer graphics, production rendering, Quasi-Monte Carlo methods, light transport algorithms, layered shading, image processing, devops.
Academy Award recipient for Technical Achievement (2026). Industry Advisory Board Member at WMG, University of Warwick. Chairman of the Technical Steering Committee for the Academy Software Foundation's OpenQMC project. MSc Computer Animation and Visual Effects (Distinction), Bournemouth University. BA(Hons) Animation and Visual Effects (First-class), Falmouth University.